Building an AI "Office Floor": Avatars, Pathfinding, Envelopes
The game-dev techniques behind a dev tool's office floor: Tiled maps, BFS pathfinding, sprite recoloring, and flying message envelopes in Pixi.js.
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2 posts tagged Pixi.js.
The game-dev techniques behind a dev tool's office floor: Tiled maps, BFS pathfinding, sprite recoloring, and flying message envelopes in Pixi.js.
How we render AI agents as avatars on a Pixi.js office floor — driven by real hook and message events, with seat assignment, pathing, and flying envelopes.